Post by Trev on May 8, 2014 21:50:55 GMT
few rules will be added to the game:
1. No Big Hats Are Aloud During Games (Chef hat, Crown, Etc.)
2. If you block the cds with your head, it will result in a Offensive Interference
3. If a player jumps on the jump ball to early, it will result with the other team gaining possession first.
4. If a Offensive Player is inside the paint for 3 seconds, it will result in a 3 Second Violation/ Turnover/ Foul.
5. During each quarter only 4 fouls are aloud, if the number of fouls is exceeded within the quarter, it will result it 2 free throws.
6. When an offensive player (with possession of the ball) dunks from 2 spaces away from the zshelf, it will result in an "and1". However this can only be done if a defender stands between the offensive player and the zshelf. The and1 will result in a 2 point score and 1 freethrow for the offensive player.
7. Their is no longer Camping on defense in RBA... if you camp a defensive 3 seconds will be called and that will result in 1 ft and ball for the other team.
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Set CD Rule: (Not A New Rule)
When the pod is shot onto either 1 of the 3 first rollers, and 2 or more of the cds are placed on the 2 remaining rollers, it is called a "SET CD", thus if the pod is moved and rolls down by itself, it is considered a miss, resulting in a rebound.
This same rule applies to 2nd Roller 3 point shots.
Original Roller Rule: ( Not A New Rule )
When the pod is shot onto either 1 of the 3 first rollers, whether from a 2 point shot or 3 point shot (3 Pt Specialist) the roller which originally had the pod is the roller that is considered "good". So if the pod is moved from the left roller to the right, if a cd on the left roller falls, it is in. However if the pod moves from the left roller to the right and falls by itself, that is also into. THIS RULE DOES NOT APPLY TO 2ND ROLLER 3's. Therefore, pod can be moved as many times as possible when a 2nd roller 3 point shot is taken.
1. No Big Hats Are Aloud During Games (Chef hat, Crown, Etc.)
2. If you block the cds with your head, it will result in a Offensive Interference
3. If a player jumps on the jump ball to early, it will result with the other team gaining possession first.
4. If a Offensive Player is inside the paint for 3 seconds, it will result in a 3 Second Violation/ Turnover/ Foul.
5. During each quarter only 4 fouls are aloud, if the number of fouls is exceeded within the quarter, it will result it 2 free throws.
6. When an offensive player (with possession of the ball) dunks from 2 spaces away from the zshelf, it will result in an "and1". However this can only be done if a defender stands between the offensive player and the zshelf. The and1 will result in a 2 point score and 1 freethrow for the offensive player.
7. Their is no longer Camping on defense in RBA... if you camp a defensive 3 seconds will be called and that will result in 1 ft and ball for the other team.
---------------------------------
Set CD Rule: (Not A New Rule)
When the pod is shot onto either 1 of the 3 first rollers, and 2 or more of the cds are placed on the 2 remaining rollers, it is called a "SET CD", thus if the pod is moved and rolls down by itself, it is considered a miss, resulting in a rebound.
This same rule applies to 2nd Roller 3 point shots.
Original Roller Rule: ( Not A New Rule )
When the pod is shot onto either 1 of the 3 first rollers, whether from a 2 point shot or 3 point shot (3 Pt Specialist) the roller which originally had the pod is the roller that is considered "good". So if the pod is moved from the left roller to the right, if a cd on the left roller falls, it is in. However if the pod moves from the left roller to the right and falls by itself, that is also into. THIS RULE DOES NOT APPLY TO 2ND ROLLER 3's. Therefore, pod can be moved as many times as possible when a 2nd roller 3 point shot is taken.